Razer Phone hands-on: A phone for gamers but not a gaming phone?

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The new Razer Phone packs a serious hardware punch and keeps the Android experience tight. A 120Hz screen and aluminium body give the Phone some street cred, but it’s targeted mostly at gamers, Razer fans, and Android enthusiasts.

Read the full article at PCWorld.com:

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13 thoughts on “Razer Phone hands-on: A phone for gamers but not a gaming phone?

  • November 1, 2017 at 9:19 pm

    Don't read this comment. Thanks.

  • November 1, 2017 at 9:33 pm

    What razer was supposed to do was use the nvidia tegra Gpu for their phone so they'd have a smartphone with superior gaming performance. Using the snapdragon 835 like everybody else means you get a phone just like everybody else and therefore, no reason to buy it

  • November 1, 2017 at 9:41 pm

    Looks like they mostly reused the Nexbit Robin body design, which isn't a bad thing. Only issues I had with my Robin were mediocre battery life and the USB (type C) cable wasn't very sturdy (end got cracked, though it still worked). Otherwise I loved it, especially because of the clean design and Mint color, and for it being very easy to unlock the bootloader. I'm glad Razer bought Nextbit instead of some other large company, as at least Nextbit's approach to design fits well with Razer's (albeit with more of a gaming aesthetic).

  • November 1, 2017 at 10:29 pm

    "Gaming Phone" 700$.
    No IP Rating.
    No Wireless Charging.
    No Headphone Jacks.

    No thanks, Razer.
    Come again, next year.

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